UI Artist (remote)
Highcore
- Rad od kuće
- Create game interfaces, icons, and other UI assets
- Design the UX and visual layer for new screens and gameplay mechanics
- Work with UI systems and components in Figma
- Analyze competitor interfaces to identify optimal solutions for our product
- Collaborate with producers, game designers, artists, and developers
- Independently manage tasks and bring them to a production-ready state
- Participate in UI reviews and exchange feedback with other artists
- Help maintain the visual consistency of the project
- Propose improvements for the UI and the team's internal workflows
Zahtjevi

Potrebne kvalifikacije
What are you working on?
- Genres: Casual, Strategy, Arcade
- Platforms: Mobile
Highcore Games is a Gamedev company with a head office in Miami and a distributed team around the world: Georgia, Poland, Cyprus, Armenia, Uzbekistan, Turkey, Indonesia, Thailand and others. The company has two divisions: hyper-casual and mid-core. Each has its own hit games with 268 m players in total:
Tanks A Lot
My Aquapark
Stealth Master
Hoop Stars
Giant Rush
Flexy Ring
Cube Craft
Roadside Empire
For which tasks (responsibilities)?
We are looking for an autonomous UI Artist with solid experience in mobile games who will strengthen our UI team and help maintain a high standard of product quality. We need a specialist who is hands-on, capable of taking tasks independently from brief to final result, understands UX and the specifics of game production, and works constructively with the team. Experience in casual or hybrid-casual projects will be particularly relevant.
What you will do:
Create game interfaces, icons, and other UI assets
Design the UX and visual layer for new screens and gameplay mechanics
Work with UI systems and components in Figma
Analyze competitor interfaces to identify optimal solutions for our product
Collaborate with producers, game designers, artists, and developers
Independently manage your tasks and bring them to a production-ready state
Participate in UI reviews and exchange feedback with other artists
Help maintain the visual consistency of the project
Propose improvements for the UI and the team's internal workflows
What kind of professional are we looking for?
At least 3 years of experience working with game interfaces
Proven experience in the mobile gaming industry
Strong portfolio featuring game UI, with experience in casual or hybrid-casual games as a plus
Advanced proficiency in Figma
Solid understanding of composition, color theory, typography, visual hierarchy, and core UX principles
Ability to work with a complete UI system rather than just isolated screens
Understanding of the UI handoff process to development teams
Strong awareness of current mobile gaming trends and market standards
What is important for us in a person?
High degree of independence and ability to make decisions without constant supervision
Strong communication skills with the ability to articulate design choices and handle feedback constructively
Ability to work effectively in a dynamic environment with changing product requirements
Why do we enjoy working here?
The opportunity to love your work and feel that it fills you with a sense of accomplishment and self-realization
The opportunity to try yourself in another field
The ability to influence the growth and creation of a team
What are the conditions and bonuses?
Monetary gifts of 100 USD from the company for major life events
Full social package and guarantees according to local legislation
Personal well-being deposit of 250 USD
Salary protected against currency fluctuations
30 sick days per year and 100% paid sick leave if the limit is exceeded
12 golden leave days per year, with one available each month
Annual paid vacation of 19 working days
Strong work-life balance culture where we love our work, but love our families even more